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12 November 2008 @ 01:57 pm
World... really world of warcraft  
I'm not WoW filtering this, because it's kind of a meta post.

Wrath (the lastest World of Warcraft expansion) comes out tonight at midnight. I can't believe it's been almost two years since Burning Crusade (the last expansion) came out. 2 years... I guess even scarier is that I've been playing WoW since it's release. November 23, 2004. That's almost 4 years. That's longer than I've ever held a job. That's half the time I've been married. While I don't really feel like I'm addicted to the game, it's been part of my life for so long that it's hard to imagine what it will be like when it's gone from me life (and that day will come.)

It's interesting. People can easily see how MMOs make the game more social, but I never thought about the longevity it gives the game. How many other games have that kind of life (that aren't mmos.) I played DDR for three years, so clearly it counts (and I wish I were still playing it.) But even my other video game addictions were months, not years.

I don't actually regret my time playing WoW (total played time is about 200 24-hour days total.) It's come at a time in my life when I desperately needed escapism and distraction. I seem to be able to ignore it when I need to be doing something else and it's stopped me from becoming a complete WoW widow. (While I couldn't play on the same scheduel G plays, I do have enough of an understanding that it can be a shared topic between us.
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