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22 November 2010 @ 11:52 pm
fiction and the human mind  
It's rumored that tomorrow in World of Warcraft the "shattering" will happen. Basically major areas of the world are going to change. Some will be destroyed, some will be given new life. Until tonight, that idea didn't really bother me. The game keeping new and interesting is the point, right? You get bored if it just stays the same. But tonight I realized that I've spent about 6 years in this world, and I'm realizing that I have nostalgia. That I'm mourning the towns and the people and the land marks that only exist in fiction. Now, I'm not unfamiliar with this feeling, since people can get awfully attached to their TV shows, books and other fandoms, but... I don't know, it almost hurts more than a main character dying off. It's like my childhood teddy bear set ablaze. (I never actually had a childhood teddy bear, but that sort of feeling.)

So now I'm going and visiting those places that I know will be destroy. Saying goodbye to artificial landscapes inside the computers. Kind of like a fair well episode of a TV show where one of the character tritely turns off the lights on the most common of the TV sets.

I think that I'm realizing that 6 years is just a long time to be living in a virtual world. It's amazing just how much fiction is part of being human and how much we can be immersed.
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Fashionable, but unable to tell fact from fictiontesting4l on November 23rd, 2010 07:03 am (UTC)
I can understand that. I still somehow miss the war brig, even though we never really got a good voyage out of it. 8)

Often things only really mean something once they're gone. Just look at how people complain about how various classes used to be. 8)
Binkbinkbink on November 23rd, 2010 05:40 pm (UTC)
I am mourning the loss of our world too. But aren't all our environments only what we can see and do in them? So home is where you feel like you belong.

The loss of the character I deleted, those many years ago, was as painful as losing a real friend, and I know it is silly, but the only reason the virtual worlds work is that they stimulate the same perceptions as the real worlds do.

I didn't get to the dam, but I did go to sleep in Goldshire where Celsia grew up. Her room was still available, everything had been dusted, and the beds were made up. There wasn't a chocolate on the pillow, but it was nice to know there was a place to return to.